Thanks for playing, and I'm glad you're enjoying it!
I have the infrastructure (mostly) in place to allow for unlocking baubles, and that is a planned feature. I'll utilize it more going forward, but with this being a WebGL build I've yet to find a reliable way to save any data on the user's machine. Right now, the game 'should' remember what decks you've unlocked and keep track of all your played daily games, but every machine I've tested it on forgets this stuff after a few hours. I'm probably going to end up making a desktop version, which I know will work and remember data, even through different versions.
Thanks again, and have a good one!