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(+2)

How did you four manage to develop this game in a week lol. It's very polished! The gameplay is unique and enjoyable though a bit punishing at times (I died to the last boss after three tries) and the art style and soundtrack are very fitting. This feels like a demo for a full game and you can definitely turn it into one and put it on Steam. 

I'd really love to see a way to revive party members! I lost the guy that gives you mana pretty early on and felt like I missed quite a big part of the mechanics.

(+1)

Thanks for the praise and suggestions ! We're aware how death is very punishing at the moment and we're thinking about ways to balance that. Death door's system from Darkest Dungeon and K.O. system from Sea of Star are good inspirations in that regard.