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(+1)

nice and chill aesthetic. it flips the idea of claw machines. usually, a claw machine gives you something new and exciting but this one gives you used old and thrown out. the saying "One man's trash is another's treasure" comes to mind.
the only downside to this game, as far as I can tell,  is that a random claw machine collection is all it is. there is no more content other than pick-up ball and hope it is a new item.

So what we didn't have time to clarify was that the ball colours indicate rarity, so initially it was a sort of gacha pitch where it would cost in game currency to run a turn and risk that to get the higher tiered items. It had to be narrowed bc of the scope but in future versions, we intend on adding new levels/mechanics/perks/objectives ect. 

Thanks for the feedback!

(+1)

your plans sound amazing. keep up the good work