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Okay, one step closer! I managed to unzip lockit correctly (it DID ask for a password this time) and everything seemed in order… all files were in place… I replaced two .lua files with mine, edited their names to be correct (even checked them with Visual Studio Code AFTER i copied them… the structure seemed okay). Then re-zipped, uploaded to Itch… aaand black screen. And a browser console threw a TON of errors at me! (I’ll attach the photos). Also, at the moment my project is set to draft. Didn’t want to embarrass myself. But if I am supposed to get any help, I should make it public, right? 😅 I’ll do that in a sec.

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Maybe try going step by step?

First download the localization kit and extract it. Then upload it as it is and see if it runs.

If it does, open  text_translated.lua and paste over a fourth of your translated lines. Then upload it and see if it runs.

If it does, add the rest bit by bit, and then your graphics. Upload, check repeat.

If at any point the game stops working, it's down to a problem in the last addition.

Check it again line by line until you spot the issue. The upload and check again.

Hope it helps and thanks for joining!