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I love this game, and its aesthetics. 

Especially the "parasitic vehicle" BOSS makes people feel the horror of the combination of machines invented by humans and alien monsters.

I didn’t quite understand the opening animation. Where did the monster prototype come from? What happened to the jar and the portal... Infected the doctor and created a bunch of aliens and a huge skeletal arm?

Well, in fact, I didn’t understand the Japanese plot of “Contra” in those years. All I had to do was shoot the aliens to death with a gun.

When I passed by the "soldier corpses" in the scene, I was even afraid that they would burst out with some parasites, just like the "human-faced dog attacking from behind" in Contra 3. However, this makes me worry more...

I saw something similar to the chainsaw car and other infected in Mega Man X. It felt familiar, but not imitative.

But my favorite is the "core front" "Poison Blade" tank. It would be nice if it could protect its weak points.

On the train, I basically understood the technology lineup of this strange future world. A world using "green trains" and "buses" has flying vehicles like "Blade Runner". The city behind is invaded by alien meteorites. It was like the end of the world... The spore bullets scattered in the wind also claimed one of my lives, and I had to review the weapons inventory.

However, the BOSS battle left me a little disappointed. The green-skinned train monster was just a simple collision target. I thought I could crawl behind it and perform "spinal surgery" on it. It would be nice if there was a second stage of the battle.

I've played another beta version before, and the higher levels were a bit difficult... which made me give up on the second level.

It took me back to the 80s: "Hey, I saw the final BOSS, a beating heart with four lairs releasing aliens!"

My son can say "I saw a green train with a big mouth and it jumped at me like a snake!"

Thanks for the extended feedback! Indeed, the game takes a lot of ideas from older games. Although it's not uncommon for mechanics to look like they're from a game I've never played, or perhaps never heard of. For example, I've never played Mega Man. Regarding the story - I think I'll clarify any unclear points in some form after release (unless they're spoilers, of course). The boss tank was under repair, so the vulnerable part is exposed. I wanted to use the healthy versions of the tank in the background for comparison, but unfortunately they looked very bad there. About the difficulty, that's a very, very difficult question. Players are different, I tried to please the widest audience as much as I could. But I think that after the release will be added difficulty "nightmare". Thanks again for your opinion! :)

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I'll be waiting for the official release of these.:)

Expect  have these::

For example, unlock the only BOSS  fight.

 unlock BOSS and enemy illustrations Pixel map, Check out the enemy's backstory

There will also be additional hidden BOSS and even difficult levels. Maybe the configuration of some enemies will also change. Players may even encounter mini-BOSS that do not appear in other difficulties, such as the Perfect Tank. (

Difference in difficulty: In normal difficulty, the soldier corpses will not react, but in hard difficulty, parasites will suddenly erupt and attack from behind. )

I think boss battle only will be available after release, will be added along with the update. Basically, everything you listed can be added after release. But even now, depending on the difficulty, some enemies disappear/appear, their projectiles behave differently, etc. Including parasites appear after the death of zombies, that is, it is already in the game, just not represented in the demo

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Hello, hello, maker, are you there? I spent two days creating this, kind of improvising.

Name: Broodmother Monster Truck

is a truck parasite that can breed prototype parasites. Due to the "monster truck's" maneuverability and off-road capabilities, these monsters spread parasites around, but when a vehicle rolls over, its tentacles can extend from between the wheels to pull itself up.Inside the cab is an egg sac, which throws other parasites from under the chassis (possibly the same ones in the corpse). However, this is only the lowest level nest mother and cannot give birth to stronger parasites.

Hi. I apologize, it's been a lot of posts, missed your post. Great concept! Very brutal! Mind if I tweet this out as fanart? And if so, how do I credit you?

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Use whatever you like, I'm just improvising. Just like Help 198X and other pixel games, my English online name is "CODE-75", but I later lost my account and could not retrieve it, so I changed my name to "No Name 1986"(1986is nes year)

Thank you! :)