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Reminded me of Papers Please and I liked the feeling of being in the base with the camera shake when an enemy missile hits. Some kind of difficulty progression would help keep it interesting for a longer session (could do a day-by-day thing with new requirements each day like papers please), but this was a cool idea to play with in a few minutes. Nice work :)

Thanks! I actually planned to make several missions to slowly introduce features, story and difficulty, but didn't have enough time. Renaming "day 1" to "training" was a last minute change :)  I'm glad you liked it!