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Well that definitely fit the under pressure theme quite well! I was constantly under pressure the whole time hehe...

I like the idea of a top-down shooter with a variety of weapons and equipment (the hats). In practice, I found the controls just a little too complicated to get the hang of. I tended to constantly fumble as soon as a number of different enemies were coming at me. Still, it was entertaining enough for me to give it a bunch of tries. The game over is pretty brutal... but you did have a warning!

The overall look of the game is pretty good. I like the portrait of the character revealing your health status. The lighting adds a good atmosphere to help the creepy mood.

Overall a good concept that I think could really shine with some control simplification. Nice work!

(+1)

Thanks for playing. I'm glad that my game was able to give you a new experience. I thought about how to make it control via the keyboard, but then shooting different types of weapons with the mouse would be difficult. Maybe in the next projects I’ll come up with a solution, or I won’t reinvent the wheel and adapt to the usual TDS. 

And thank you for the comment, its realy motivate me to improve my projects!