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Thank you for the feedback. A sense of nostalgia and exploration is one of my goals! There shouldn't be any issues regarding seeds that contain no content, I think it's due to the fact I need to make the ruined towers easier to see and find. After asking the locals for directions you can select the location in the compass in the top right of screen and it will point you the right way. I need to make this much more obvious to the player.

I get a lot of comments regarding the brutal walk speed, something I will address soon.

Unfortunately, you are correct that not much gameplay has been implemented yet. There are dungeons, combat and a couple of items to collect but not much else. I have a lot I want to add and your feedback is very helpful in highlighting what I should prioritise next. I agree about the spooky NPCs looking in one direction! I once got a seed where 20 were gathered staring out to see, very spooky end-of-the-world vibes. The NPCs will get a big update soon with pathfinding and a simple simulation system.

Thanks so much for giving it a go and providing feedback on you experience!