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(+1)

Well I found a way to get the voice recording. By hugging the bottom wall, you can avoid the teleportation to the second area and get back to the hyena you need to get the recording from. Didn't check to see if the teleporting tiles extended along the whole passageway, whoops 😅

Alright so let me try to piece this together in my mind.

We're in the stealth mode for Ent Dist 1, having lost a bunch of times. We've gotten all the way to the second half, with the kitsune fetchquest. When you're fully captured in this mode, you lose your clothes and have to go recover them. There are randomized sites for this on both the first and second half (before and after the underground), and if you're nude you're not allowed to go between the first and second half without retrieving your clothes first.

All this makes sense.

I don't follow the rest of your post though.

It's impossible to get to the second half with the kitsune quest without getting the voice print and opening the gate. Whichever half you're in, if you're nude it's impossible to progress without retrieving your clothes first, and this should be possible in either half.

Would you mind explaining the bug again?

Checking on your second post, I did notice I had left a debug teleport tile in at the beginning of that stealthmode alley against the wall. Anything you were able to do using that was unintended behavior. So if that's what you were reporting, weird stuff after using that tile, it's fixed, I've removed it and that will be reflected in the new bug fix. If there was other odd behavior though, let me know.

(+1)

Apologies for the late response, haven't been on in a few days 😅

Yes most of the issues I was referring to was because of the teleport tile that was in the beginning of the alley preventing me from getting the voiceprint for the gate. I didn't realize at first that I could just walk around it, and I thought the teleportation aspect was an intended feature, but looking back it makes sense that was actually NOT intended and just a tile left in from testing. So yeah with that teleportation gone there should be nothing stopping the player from accessing the entire district 1 anymore. Glad I could help get that found out!

Excellent, glad that was all it was then. I have that and a few other fixes ready to go, but it's been a busy week. Hopefully should have a new patched version out before too long though. I wouldn't be in such a hurry normally, but I really should get that teleport tile out before it causes more problems for people. Thanks for the report!