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On newest fw it crashes before catching the first ball


score. lua:95: attempt 01 index a nil value (global

'highScore ")

stack traceback:

score. :enT 95: in function

incremen tScore

lcggler. in field Tuai,6on 'update in function reverseBallDi <juggler. lua:151> rection

balls.lua:238: UT function

main lua:81: in function cmain. lua: 66>

Thanks for the heads-up, I’ll try to look into this as soon as possible. 

Would you know if you have the v2 hardware? And is it firmware 2.4.2?

I have the v1 hardware and don’t get any issues when playing, even after clearing the game data. 

Was this seen the very first time playing the game, or was this game played before with a previous high score already saved?

(2 edits)

Hi, thanks for your blitz reply. I already had a highscore , I played it since it came out. I have revision 1 hw, and 2.4.2 . As I write this comment I tried your solution and remove game data. Now it works! :) only wish it was playable after 180 score, the ball doubling effect is too prominent. On Game & Watch I was able to go beyond 350

Is there an option to show high score? I just played till 299 but never saw it shown

Press the menu button ⊙ and the left portion of the screen shows the controls and the high score for the current mode in play.

you sure are right! 😎 Thanks. Still by far my fav game and watch adaptation