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(+1)

this game was really fun! had to fight through some of the known bugs (i had to consciously make sure to navigate the ui with WASD instead of mouse clicking xd), but outside of that it was pretty cool! shooting down various threats by predicting their movement and how fast both the target and the entity moved felt pretty satisfying everytime a hit landed! loved the space storm upgrade as a safety net, though im not quite sure how upgrading further improves the ability? i'd love if there was some way to get back health, whether it be everytime you level up or a random object spawn that you have to shoot at (acting as a tradeoff and leaving you vulnerable to enemy threats until your next bullet comes through)

the aesthetic looks really nice too, love the vapor-wave aesthetic and the vibrant color palette! the crab and squid sprites look so cute and they feel very expressive too!i like how the stars are animated with extra detail (like the spins) so that they don't feel like they are statically rotating with the player! the UI also looks good and communicative! same goes with the sfx and bgm choices, they feel very fitting!

again, really good base for a game and i can see this getting expanded upon! i don't think i got a good score xd, but this was the highest i got before i think it froze on me (though i was going to die anywas lol). great work!


(+1)

What a feedback! thank you very very much!