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(+1)

Wow! So many available combinations! Descriptions are gonna be really long and hard to optimize? Unless you put Personal Mixes in their own space to give them, well, their own space, like the Journal and all?

And at least Catalyst and Trigger can't be on the same potion! Can you have different types of Elemental Catalysts on the same enemy? Or is it that the Primary Element of the Trigger determines the damage type of all the Catalysts going off?

Unavoidable sounds powerful, but given how few enemies use it. heh.

I guess Split Strike makes the potion just a bit cheaper because multiple hits means more times that Defense comes into play? But is good for triggering Burns. and such.

(+1)

I might look into using smaller text to display the added Modifier effects. Combined with the limit of 4 modifier slots and the explanation of each modifier being included in the process of making the mix, descriptions should be feasible.

Catalysts will use the existing Catalytic Formula status effect, so the main element that will deal damage is the Trigger.

A Split Strike potion would be fantastic for Burn and Block Buster effects, and would be powerful if you have a lot of Attack to outpace the enemy Defense (so Water might see some use too, or Earth if you stack Stone's Throw).

(+1)

Yeah, 4 modifier limit is good. I wonder if Split Strike + Catalyst means double Catalyst application. Or if every Catalyst number can be divided by 2?

Multi-Target Catalyst is also a unique effect only available here for now.