Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I actually got the idea for the name from a friend of mine, so can't take credit for it haha. I honestly think you made the right call for scrapping the anvil minigame, it fits the way you're juggling the different stations in your game a bit better 

And yea, it always comes down to time in game jams, and its not a major issue. But I think your game has real potential, so figured I'd leave a comment in case you all are going to continue developing it

(+1)

Yeah, we'll definitely take it into consideration. We are still very new to Godot, and isometric seems to be rather untouched in the public domain, so it made it a bit more difficult than a flat plane like in 2D. Nonetheless, it was fun and there is always room for continuing it.