Hello! Could you please check this asset importing to unity workflow? When I import other 3d assets (like anything from elbolilloduro) fbx models just work, I can just drag and drop them into scene. But with this pack it's like textures are not linked to materials and require manual assigning which is verrry annoying and error prone. I am not very familiar with 3d modeling but it's probably something you can easily fix on your end in exporting settings ;)