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Really cool, just lacks some game design on the movement - it's very hard to control, and there's nothing to make the jump juicy (coyote time / jump buffer / variable jump height / cancelling / ...). That being said, great potential. Those are just some pointers to make it even better.

Thanks for the feedback! I added coyote time to make it easier. Wanted it to feel hard to control as you are in a frigid environment.