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Ice Climber Steve's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of prerequisite | #7 | 3.350 | 3.350 |
Enjoyment | #8 | 2.650 | 2.650 |
Use of theme | #8 | 3.250 | 3.250 |
Overall | #8 | 2.900 | 2.900 |
Concept | #12 | 2.900 | 2.900 |
Presentation | #15 | 2.900 | 2.900 |
Controls | #19 | 2.350 | 2.350 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I like the slippery physics and the rope mechanic. I feel like you can add a grace period for jumping (eg 0.05 seconds), because sometimes the character doesn't jump on the edge and it's a bit annoying. Otherwise, great job!
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Comments
Great puzzle game, loved it! It took me 12 minutes to finish, the last one was very hard, but I'm glad I got it.
Unique idea and nice visuals. Unfortunately, you can't jump while standing on the rope and I just could not make that second jump the first time you have to use two ropes.
Hey I'm sorry I didn't have the time to add that. Here's a quick walkthrough I made if you have the time to check it out
I think the part you were on was intended to teach the player that dying would reset the ropes that were previously placed. Would love it if you could give the game another shot!
Sure. I'll check it out again later. I really did think it was one of the best ones I'd played through so far, and I left it a decent rating despite the hitch. Nice, relatively polished visuals, good system with the amply placed campfires and the ropes made it a little more unique a basic platformer. Just got stuck because no matter how close I put that second rope to the cliff, I was always just too far away to land on the cliff.
Damn!! I love the concept and the artstyle! It was hard to figure out how to progress on few areas and that's exactly how puzzle games should be. Love it!
Thank you so much!
WR TIME 1:07 TRY AND BEAT ME
1:07 is crazy! I can make 1:25
i am no longer the record holder my friends have reached 1:03
Really cool, just lacks some game design on the movement - it's very hard to control, and there's nothing to make the jump juicy (coyote time / jump buffer / variable jump height / cancelling / ...). That being said, great potential. Those are just some pointers to make it even better.
Thanks for the feedback! I added coyote time to make it easier. Wanted it to feel hard to control as you are in a frigid environment.
Great use of trial and error with the ropes. Didn't expect a puzzler going in, was a great suprise.
Easy to read what's going on, the timing didn't feel too punishing. well done.
With the jumping, I would recommend adding coyote time as it makes jumping from edges more satisfying.
All in all, one of the most solid games for 48hrs!
Thanks for the feedback! I added coyote time to make it easier.
this game was so fun i loved it.
the gameplay was so cool
pls rate my game to
This looks fun!
Great gameplay, cleverly designed, this game has great potential
It would be even better if the players were not so stiff
If possible, could you take a look at my game
Thanks for the feedback!