Can you elaborate what you found unsatisfying about it? The mechanic is mostly a way to use your single charge trinkets, instead of just losing them. You can also use it for rerolling trinkets when you got a lot of duplicates or in other situations, but it's supposed to be used in this way only on specific scenarios. Thanks for the feedback!
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I know it's a game jam and not all the features have to / can be perfect and my opinion is a personal opinion, maybe right maybe not. But I thought forging two basic trinkets would give a combined/stronger version of them, not only reroll. And also at first I thought it was for repairing trinkets with no charges left.