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I.. actually learned something about blacksmithing from this? Such a cool concept and execution of simple core mechanics. Excellent work.

Only thing I would've liked to be able to do is put down an item somewhere for later use if I made the wrong thing, just in case it came up in the queue. Otherwise it can feel somewhat difficult to keep up with the orders.

I was surprised how intuitive it was to figure out how everything worked though, even as the levels progressed.

Beautiful combo of art, sound, and design. Well done!

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Thanks for the feedback. Our team also learned something very new as well!

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Hopefully you didn't learn that diamond is melted into forgeable material, that was artistic license :D :D

Stashing things on the counter was definitely something we wanted to add but had to cut at the end. We tried to compensate by setting point-limits low to allow for some things falling through the cracks while letting people progress. Having a low skill floor and high ceiling felt important.

Thanks for playing, glad you enjoyed it!