It’s a wonderful game. I appreciate meeting the creator in person, but I would suggest placing a ‘continue’ button on the splash screen.
The visuals are clean and modern. The music and SFX match the game well. Especially the SFX, which builds anticipation during mining.
Sometimes the scene and the character become whiter. Is it also an effect? It looked like an interesting peculiarity.
Wondering around was quite atmospheric despite the fact that there was mostly bare landscape (or was it thanks to it?). There was a constant feeling of being alien to this place and also a feeling that you needed to keep track of where you went so as not to get lost. Placing some Easter eggs on such a level would feel very rewarding for a wandering player. Or were there some? :)
I have to admit that collecting the other 6 x 3 of the same elements did feel redundant. My kid really wanted to see the tiger, so we just went to the wild and waited there. XD