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This was very nicely polished.

You really made the player feel invested in the game quickly. The spritework was great too.

I think VGirotto meant the flintstones. I struggled to find them also, perhaps having them stand out a little bit more or giving a prompt e.g. "maybe the stones down at the beach would help" would guide the player a little.

If you ever end up expanding upon this RPG. I'd happily play it. Well done.

Thanks. I really hated the item I used for the flintstones, but it was the best I could find in the default tiles. If it had been a longer jam, I would have edited them in GIMP to be a little darker. Also would have liked to have set the default HP and MP bars to warmth and hunger stats that could be effected by finding food, taking a break by the fire, etc., but of course I did not have time for that :)

I really enjoyed using this software to make a survival game, and would like to make another longer one sometime. I'm in another longer jam that starts in a couple days, so I might experiment with making a similar game with energy and health stats.

Oh yes! Did you play the most recent version with the whole game I uploaded last night or the first version that only covers the first day by the river?

the full version. Very glad it didn't end at the river as the second to third day was the part that hooked me. Also laughed at your boat hitting the beach animation was brilliant.