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The sprite work is pretty good between both the fire/lava and characters! I agree with Londolan on the jump animation needing to be a bit different from the others, it was a little difficult to catch it while dodging around the hounds. It might also help to flash the player when damaged, as I didn't realize I was taking damage kiting around the flame squares. Overall, it's a promising start to a wave-based survival game!

- ImPasta/Mica