Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I had a lot of fun! The only rough part (that almost made me give up until I read the comments) was level 1, where I thought that the R key tip was just explaining how to restart the level if I get stuck, rather than the way forward. That may have been the puzzle but I think putting it too early confused me and initially turned me off of the game. 

thanks for playing. My wife play tested and also got confused on the same part. Wanted to put it early to tell the player but it does cause confusion. Need to have a think of how to fix this. Maybe have the level name appear when you get to the gate.

(+1)

I personally would keep play instructions separate from the level design. Even after I "figured it out", I assumed that the R key was just a gimmick for that level and was not actually useable in other levels. 

(+1)

that would be a much better idea. Thanks!