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I'm trying to work out how this could have happened unless you managed to download v37 in between me checking the analytics and seeing no downloads, and finishing uploading and publishing the amended version (that I thought I'd only privately referred to as 37.1).

Can you confirm that the issue persists on the currently available version? And if so could you describe the game state when it occurred?

The game state is right as the final person of a shrine battle dies right as the money on screen spawns and the sound is made  suddenly the game just crashes, same crash every time. I assume it could relate to sending "send" prior in the fights(which also crashes the game but I assume intentional (if not, oh no)) (also I can look at the file description and it says 37.1)

Not intentional, I'll investigate both.

I've found the source of both bugs and fixed them. I'll get a hotfix out shortly.

Nice!

I just updated today and it's doing the same thing for me. I tried different versions and several are broken, plus it's asking me to buy the game again for some reason. 

The same crash or a different one?

The button to download purchased games is at the top of the page on itch.

I had it downloaded via the itch.io launcher. It prompted for an update, so I updated. It gave me the error in the picture. So I uninstalled, then tried reinstalling each different version and none of them worked.
So I went into my purchase library and downloaded it directly and got the same error. 

Deleted 44 days ago
Deleted 44 days ago

An easy way to handle this that doesn't require waiting for me to get the fix out or edit save files, is to load the Steam demo, then quit and go back to the itch version.

It's a script that affects migrating old save data, that had a last minute addition specifically for the Steam version that shouldn't have been enabled for the Itch version.