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Ridiculous (in a good way) intro :p.

Game could really use checkpoints, as the controls aren't all that tight, and it was hard for me to get repetable results - got to the middle of the first level a few times, but re-doing the inital path and failing really sucked the fun out of it quick.

I liked the music, could use a few sound effects.

It was fun (and funny), well done!

I updated the main page with some instructions on how to cheese the first level easily

Yeah the controls are supposed to have that endless acceleration to them because it works on other levels (kinda). Forcing the player to do high precision jumps at the very start when the controls are unclear was just a stupid idea... I think next jam i should ask for feedback during the development / work in a team because i suck at thinking on how actual players see my game, its pretty damn easy for me to know how to beat everything cuz i made it all:D But ty for the review:)