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(+1)

Very cool entry overall!
The graphics are amazing, and everything fits together very coherently.
I really liked all the little effects, like the camera shake when the boss hits you and stuff like that or the light getting brighter as you reach the exit. It makes the game feel really polished and professional. 
The lack of sounds or music is very unfortunate though, I feel like it holds the game back a lot.

In terms of feedback:
In terms of game feel, I feel like the jumping feels a bit sluggish. You get used to it, but it feels like there's a small delay in between you pressing the button and Dante jumping. Same goes for the attack: it feels like you can attack much much faster than the animation shows you. At first I was fighting with the animation, and then realized I could spam the attack button much faster and everything became a bit easier.
At some points you require the player to dodge and then jump in a combination that can feel a bit finnicky at times, but I thought it was a cool gameplay idea!

Very solid game overall, keep up the great work!

(+1)

Thanks for all the precious feedback ! I'll be sure to take note of all of this for the upgraded version after the jam! For now the priority is fixing the delay in the attacks and jump that throw a lot of people off, and then music and sounds are next!