The project is very interesting, but I have some observations to make for you to consider in future updates:
- There are bugs in most areas that sometimes make them inaccessible or difficult to load, making the player leave a scenario to enter the same scenario;
- The mechanics are not very intuitive, especially when using skills, so the player often doesn't know how to use them;
- There could be some type of marking on the map showing where the objective of the missions is, this would prevent the player from getting lost in areas of the map;
- Finally, I would like to know better what those symbols next to the hud of the character's life are, are they skills? Attributes to customize each player's playstyle? Extra points to be invested?
Furthermore, the project has a lot of potential. Keep up the good work!