- What bugs or quirks did you experience that during your experience? What were the circumstances surrounding the bug?
I was given the option to diagnose the patients before they got to their rooms. The grappling hook was also frustrating to work with, especially when trying to get to a higher floor from the ground floor without using the stairs. Maybe make the vertical length of each floor taller?
- How did you feel about the minigames? What would make them more fun for you?
They were fine, maybe more variety could make them more fun.
- What did you think of the movement?
Grappling hook was annoying but I already said that.
- What score did you end up getting after 5 minutes of play time?
30 but I was more exploring than playing. I also spent a good minute trying to grab one of the nurses with the grappling hook (it didn't work (it would be funnier if it did work))
- Did you feel like you were challenged or engaged? If not, what do you think contributed to that?
The grappling hook was challenging. The mini-games were not but I don't think they should necessarily be difficult. It seems like you guys will be implementing a timer or a way to make patients die, I think that would be nice.
- Is there anything you think would make the game more fun?
Put some funny posters up on the walls. Maybe make the hospital more maze-y?
- What general thoughts or feelings do you have about the state of the game?
good game gang