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  • What bugs or quirks did you experience that during your experience? What were the circumstances surrounding the bug?

I was given the option to diagnose the patients before they got to their rooms. The grappling hook was also frustrating to work with, especially when trying to get to a higher floor from the ground floor without using the stairs. Maybe make the vertical length of each floor taller?

  • How did you feel about the minigames? What would make them more fun for you?

They were fine, maybe more variety could make them more fun.

  • What did you think of the movement?

Grappling hook was annoying but I already said that.

  • What score did you end up getting after 5 minutes of play time?

30 but I was more exploring than playing. I also spent a good minute trying to grab one of the nurses with the grappling hook (it didn't work (it would be funnier if it did work))

  • Did you feel like you were challenged or engaged? If not, what do you think contributed to that?

The grappling hook was challenging. The mini-games were not but I don't think they should necessarily be difficult. It seems like you guys will be implementing a timer or a way to make patients die, I think that would be nice.

  • Is there anything you think would make the game more fun?

Put some funny posters up on the walls. Maybe make the hospital more maze-y?

  • What general thoughts or feelings do you have about the state of the game?

good game gang