This is an entertaining endless(?) runner with just about exactly what you'd expect from it: procedurally placed set-piece traps woven together to create an obstacle course amidst a iron-smelting factory (kudos for the period table reference!). Solid art, solid audio, held together by totally functional mechanics.
My only complaint was that I often found myself seeing collectibles I knew I couldn't get, as they would take me directly into harms way, and I feel like that's sort of a middle-finger to the player: if it's there, I wanna be at least able to get it with the right skill level. I admittedly don't play a lot of endless runners, though, so I don't know if that's just me fighting the status quo for the genre.
I had a brief blast with your game nonetheless! Well done, thanks for giving us a game to play!