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The play style of Harem Hotel is good, but it would be a much better game if the dev weren't so in love with his world-building that he has to give you 200 page exposition dumps in every other activity. I finally got to the point where I lost all interest in the story and just started fast-forwarding through the text as fast as I could. It also hasn't updated in months.

Lucky Paradox is also in the same boat. A good game design and lots of interesting characters, marred a bit by excessive logorrhea.

I rather like Goddesses Whim and Peerless Lust, although the corruption aspect of the latter might not be for everyone. Lust Age is fun, but the overtly sexual dialog is a bit off-putting, IMO. Mythic Manor is not bad, either, but it seems to be update very infrequently, and has a lot of "not yet implemented" non-features.

School of Love: Clubs has a decent gameplay design, and it gives you a lot of in-game challenges to overcome. But it suffers excessively from sametimeitis, where pretty much _every_ important encounter only happens at noon, forcing a lot of frustrating grinding.

The one that I love most right now is A House in the Rift. It's by far the best of the dozen or so point-n-click ero games I've tried so far. The story and characters are great, and the renders are absolutely fantastic. It even has a similar premise to this one—guy trapped in a house with a diverse group of women. By all means check that one out.

based answers with based explanations.