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Interesting, I like the steampunk take on the theme. The art was very nostalgic too and the music added a good backdrop. I'll admit I was very confused on what I was supposed to be doing and how to play at first. Adding a list of controls to the page's description would be a great idea as that would clear up any confusion for people.

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The feedback from pulling levers was poor-they were meant to unlock the doors and get incremented in the panel on the right. Even a temporary description until the feedback was in place might have improved the experiece. But I’ll be back at it next week. I document what I do over at the gamedevjs discord channel over the past few months. thanks for the suggestion