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(+2)

Great job creating the vapor-wave vibe. I think the pink and blue energy floors were an interesting mechanic, however, I think it was very hard to lose the game though. The remaining steps is way too high. I played twice and even if I wasted steps I had like 170 steps left. I would revisit that number to try to make it challenging! Maybe find the most optimal path, and limit the steps to a little greater than the steps required to play perfectly. Great job!

(+1)

Thanks! And yes definitely, we hoped to implement at least 1-2 additional and somewhat essential mechanics before the deadline, but didn't quite manage within the timeframe 😅 but things will definitely become more interesting (and challenging) in v0.2!

Eventually this game will be very much a puzzle game where you have to think about and plan out your route before even taking any steps, at least that's the goal and the backlog is already packed with new features 😄


Thanks again!

(+1)

Looking forward to it!