Thanks! And yes definitely, we hoped to implement at least 1-2 additional and somewhat essential mechanics before the deadline, but didn't quite manage within the timeframe 😅 but things will definitely become more interesting (and challenging) in v0.2!
Eventually this game will be very much a puzzle game where you have to think about and plan out your route before even taking any steps, at least that's the goal and the backlog is already packed with new features 😄
Thanks again!