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Not bad for your first game! Graphics looked good, just a tad small. It was definitely a frustrating game though, as I hard a very hard time making it even to the first few platforms. The jump and guns are very underpowered, so you have to spam all three to make it, and with no in air control it’s very hard to do. Powering up the guns is a bit too slow as well, and it’s much faster to just alternate firing, though how far you get propelled seemed to be random.

Overall though nice job! Good luck on future game dev!

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The gun force depends on your current velocity, so you get the most boost when firing just after jumping/moving in the direction you were firing. So when just shooting while standing still wont boost you nearly as much. This was done so you could fire in the opposite direction to cancel out any momentum you had. So kind of like breaks to help stop yourself from slipping off an edge.  But in practice it can just end up making things feel inconsistent and even more frustrating then it already is. If I had the chance to redo some stuff I think I would've had one gun instead of two, make it a bit more powerful, and cut the "breaks" mechanic entirely.

(+1)

Ahhh that makes sense! Might be a me issue then… my reaction time isn’t fast enough to use it for breaking like that :)