Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

Hello, trying to play the Mac version (on Monterey) and I receive a blue screen with this text:

Error

main.lua:20: module 'lldebugger' not found:

no field package.preload['lldebugger']

no 'lldebugger' in LOVE game directories.

no file 'lldebugger' in LOVE paths.

no file './lldebugger.lua'

no file '/usr/local/share/luajit-2.1.0-beta3/lldebugger.lua'

no file '/usr/local/share/lua/5.1/lldebugger.lua'

no file '/usr/local/share/lua/5.1/lldebugger/init.lua'

no file './lldebugger.so'

no file '/usr/local/lib/lua/5.1/lldebugger.so'

no file '/usr/local/lib/lua/5.1/loadall.so'

Traceback

[love "callbacks.lua"]:228: in function 'handler'

[C]: in function 'require'

main.lua:20: in main chunk

[C]: in function 'require'

[C]: in function 'xpcall'

[C]: in function 'xpcall'


The browser version lags quite badly, or I would play it instead. Any help would be appreciated.

I don't have a mac to test it on, but I think I fixed it.

It gave me a different screen and error, but I downloaded the Linux version and can play it that way. Here's the new error message, in case it happens to anyone else:

scripts/base/camera.lua:1: module 'libs.gamera' not found:

no field package.preload['libs.gamera']

no 'libs/gamera' in LOVE game directories.

no file 'libs/gamera' in LOVE paths.

no file './libs/gamera.lua'

no file '/usr/local/share/luajit-2.1.0-beta3/libs/gamera.lua'

no file '/usr/local/share/lua/5.1/libs/gamera.lua'

no file '/usr/local/share/lua/5.1/libs/gamera/init.lua'

no file './libs/gamera.so'

no file '/usr/local/lib/lua/5.1/libs/gamera.so'

no file '/usr/local/lib/lua/5.1/loadall.so'

no file './libs.so'

no file '/usr/local/lib/lua/5.1/libs.so'

no file '/usr/local/lib/lua/5.1/loadall.so'

Traceback

scripts/base/error.lua:59: in function 'handler'

[C]: in function 'require'

scripts/base/camera.lua:1: in main chunk

[C]: in function 'require'

scripts/base/scene.lua:6: in main chunk

[C]: in function 'require'

scripts/head/statemanager.lua:1: in main chunk

[C]: in function 'require'

main.lua:59: in main chunk

[C]: in function 'require'

[C]: in function 'xpcall'

[C]: in function 'xpcall'