Great work on your submission! Here is some feedback if it helps!
- UI was great and responsive!
- Animations and effects were definitely a cool feature
- Player movement was responsive but a little lacking and felt like we weren't moving as fast as the animation shows, this includes the enemies. It may make it feel better if you find some generic simplistic low-poly texture for the ground to give some sort of reference.
- Damage distance was hard to gauge, if you were able to implement some sort of auto target crosshair that sticks to the nearest enemy or cycles through enemies it would feel a lot better (if you had a static crosshair too).
Fantastic submission and well done! You put a lot of effort into your work and it shows.