Really nice concept! Love seeing the little villagers scurry around. I like Larry's design, and the overall style was nicely done! Felt a little bit slow as the levels progressed and I'm not sure if the game wanted me to be doing anything before the shadow monsters arrived. It seemed like the optimal strategy was just to start one fire in the corner to keep my villagers out of harm's way, and then go take out all the monsters with my lightning attack. I didn't seem to need to do much management with the villagers if I just went full murder cloud >:]
Really interesting concept that I'm sure could be expanded in a lot of ways to be a little more management focused if that's what you were going for. The action elements having to zap monsters was a cool second layer of gameplay. Great job!