what a wonderful, atmospheric game! the 3d-ish rotated drawing of the eyes is very cool (i also like to do this, as you might guess from the robots in my game ;-) )
That wall stickiness of the character costed me way to much lifepoints, but I'd even call this a gameplay "feature". It adds to the difficulty, and if you dodge to the wall, you simply cant run as fast :)
Very polished, good entry!