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(1 edit) (+1)

what a wonderful, atmospheric game! the 3d-ish rotated drawing of the eyes is very cool (i also like to do this, as you might guess from the robots in my game ;-) )

That wall stickiness of the character costed me way to much lifepoints, but I'd even call this a gameplay "feature". It adds to the difficulty, and if you dodge to the wall, you simply cant run as fast :) 

Very polished, good entry!

I'm glad you enjoyed, and also appreciated how I did the eyes!

I appreciate the optimism about the sticky walls. Though you may be disappointed to find out that I recently removed this "feature" in an update on github lol.

Thanks for playing!