Greetings! Thank you for being interested! The combat system is actually being worked on right as I write this! We're still not entirely sure how it'll work, but we do want something other than just "mash button until enemy ded, repeat"
At the moment, we have... uh, TOO many animations for the player already, and we do have a few fun new combat moves
It's hard to give an estimate still, but I REALLY want to put a test build out sometime in the upcoming week or maximum 2 weeks, so we can start iterating over the combat system!