I can bet you took some serious time on planning before starting this game. I love when games don't take themes so literal (I also always try to). Also you used a game genre that is not so common on trijams. It's a shame you couldn't fit it into 3 hours, but definitively spent a lot of more time playing it than I expected. 5 stars gameplay, 5 stars theme.
Viewing post in Daredevil Dwarves jam comments
I spent like 2 hours ideating and planning, I think? I wish I spent a bit of time planning the layout itself.
Otherwise, it's a tricky balance, because you don't always know how things will go until you start building it.
I will have a better set of basecode next time around, so that should help me get under 3 hours.