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That's close to where I was planning to go with it. I was considering adding some NPC's that you could interact with and do various things for. Something like the quartermaster needs new archer recruits, get a certain amount of points by shooting an archery target. Multiplayer also crossed my mind for a short time.

I'm certainly open to suggestions! This was my first "launched" game and I mainly did it to showcase what I knew for VR development.

(+1)

For suggestions, all I can say is that personally, I like "realistic" sorta interaction when it comes to resource collection and crafting a lot, such as The Forest, Premortal VR. Carrying items instead of dropping them all to inventory, doing manual movements for crafting stuff (like how you seemed to set up smithing, although I couldn't figure out how to get it to work).

I think it's a "love it or hate it" kinda thing in general, but I've always liked it, especially in a medium like VR.

Any case, hope you keep at it! Gave you a follow in case you plan to release updates at some point.