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There's charm in the minigames and some neat ideas put forth but also a serious shortcoming in polish. While the most important part of game making is definitely the game, there is an art in QA'ing the game to ensure that it functions properly. I hope in future projects you can work out those polishing skills to deliver a complete package.

100% agree,  but I had a different thing in mind for this project,  since I'm more interested in how to create a "frame" to support minigames from anyone using phaser, than to make a polished collection myself,my choice was to add more minigames instead of polishing them, so the quality of the product suffers from it. 

Regarding QA I'm wondering if  I can implement something to help the process along the way, I already saw some state problems that could be checked automaticaly... ummm 

Thanks a lot for bring the subject of testing :)