Is there a way to save a point in a campaign mission? I have completely filled a map on the last mission, approaching wave 500 and would like to go back to it after beating the game, but don't want to lose 30-40 hours of gameplay! Would love to go back and continue seeing how many waves I can weather.
How's your game now? Is the game max at 500 wave? I sleep while playing it said I'm at exactly 500. I just have simple defense line at spawn point (other places are all dedicated to factory and launch every resource lol) so I may lose if it's not managed so many wave ..if reaper destroy ammo conveyor/power node.. that why I'm curious why it's coincidence at 500.
I see so I die exactly at 500 lol, not wonder cause my defense is not much and it run almost 100 waves without fixing anything. I play nuclear map which is really large so those Reaper can go play after pass my defense line lol. Poor my Plastanium i didnt launch them with pad. But get quite a lot of Surge Alloy though ..170k, although most of things are still in base. Thank again so now I've a goal to reach more^^ I have save at wave 3xx but I plan to rebuild it :p
Wow... I think you officially won the game - one of the most efficiently designed maps I've seen so far :D Would love to see a (video?) tutorial outlining your design principles for the base :)
Have you noticed any pattern with when the boss ("heavy cruiser" I guess) wave comes - e.g. every 6 waves or so?
Yes, I believe the waves repeat every 6th wave. That is what I recall counting.
Thanks for the kind comments. There are still inefficiencies and I most just started filling empy space with batteries and solar panels. I certainly could do more, but the resources are pretty much tapped out with production rates so maybe not.
It can look overwhelming but it was never my goal to fill out the map. I just kept going with waves so while waiting I would start to tweak more and more. The things I'm most proud of are the two areas I have for production of Surge Alloys (6 smelters in all) and the tight space I used for both Impact Reactors.
Unfortunately, I did not make a video, and frankly it'd be boring since there's probably 30 hours of gameplay in this one map alone. I don't work all that fast, tbh. Maybe a very fast timelapse video would be interesting for my next map.