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That's a good experience you had, there is a great team and community around phaser, that is why I like it too.

The graphics were developed by a very talented artist maungler whom I developed the game with, he will do a breakdown on how he developed the art and the tools he used.

Sometimes it is a pain centering or placing game items on the canvas but depending on your use case there are some ways to bear the pain.

The origin of a game object determines how it will be positioned. X coordinate increases as you move to the left, Y coordinate increases as you move to the bottom.

There are also inbuilt methods for positioning game objects depending on your use case 

See the following phaser labs

https://labs.phaser.io/index.html?dir=actions/&q=

https://labs.phaser.io/index.html?dir=display/align/&q=

Heh, I must have missed that, I'm glad I asked, thanks for replying!