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crky

12
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A member registered Apr 05, 2021 · View creator page →

Creator of

Recent community posts

Thank you, your work and resources inspires me a lot.

That's a good experience you had, there is a great team and community around phaser, that is why I like it too.

The graphics were developed by a very talented artist maungler whom I developed the game with, he will do a breakdown on how he developed the art and the tools he used.

Sometimes it is a pain centering or placing game items on the canvas but depending on your use case there are some ways to bear the pain.

The origin of a game object determines how it will be positioned. X coordinate increases as you move to the left, Y coordinate increases as you move to the bottom.

There are also inbuilt methods for positioning game objects depending on your use case 

See the following phaser labs

https://labs.phaser.io/index.html?dir=actions/&q=

https://labs.phaser.io/index.html?dir=display/align/&q=

Great work!. I liked the philosophical route you took for the theme, the level design is also amazing, having a relevant mechanic in each level related to the type of power you want to explain to the player is cool.

Thank you, Unique chars, for your feedback and trying out our game :) We do see your point on the game's conclusion, and it's current monotonous nature, we are working to fix these issues post jam voting period. We are glad you enjoyed the visual style and the game music!

We used Phaser as our game engine, which has robust support for any type of well-supported graphics you may have for your game. Additionally, we used Texture Packer by CodeAndWeb for packing our sprites.

Did you like Phaser after testing it out ?

The game is so satisfying. All the elements fit together perfectly. The audio is a highlight for me. Great work !

Thank you, Reit Games, Yes, you did win!  We will take your feedback into consideration as we develop it further.

@oldretrogames checkout this tool for most common JavaScript canvas libraries and framework performance comparison.
https://benchmarks.slaylines.io/p5.html. It's interesting you use p5.js, I know there is a great community of creative coding stuff done with p5. I will explore it.  Phaser JS is a fully fledged HTML5 gaming framework, check it out

What is your goal?

No, but close, I used goody2.ai  

"You're right, the game focuses on psychological horror that becomes more intense with repetition. I'm interested to know what elements would make the horror aspect feel more justified for you. Are there any specific themes, scares, or mechanics you'd like to see? Also, what level did you manage to reach? Thank you for trying it out!"

I enjoyed playing your game!

Fun game with a creative twist of the underlying mechanic ! Loved it.