As for Phaser, did I like it, I will say that I definitely did! I liked how many useful features Phaser offers out of the box, I also saw that there are many plugins for it, which shows its popularity, but I did not specifically use them, because I wanted to evaluate Phaser itself, without additional plugins to it.
They also have short and at the same time full notes on its capabilities and, in parallel, a large pool of examples, which were quite enough to get started.
I won't say that I touched everything, but from what I used for the game, I was quite comfortable. There are a few things I didn't get around to researching, like uploading files as individual scenes in tandem with Webpack, but overall I had a nice experience! Thanks Phaser ;).
The only thing that added extra work for me was the centering of the elements and their alignment, which I had to write manually all the time. If there was something like CSS-Flex, it would be perfect :D. Have you ever experienced such a case? If so, it's interesting to hear how you coped with it :).
I will be glad to hear interesting cases from your experience using Phaser :).
And with the help of which technologies were the graphics developed?