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I actually tried to play it on stream but antivirus killed it because it tried to modify "loadorder.txt" in the data files? It also doesn't record for OBS, sowwies!

Its a super short game, has that olden CS feel, so much that I wondered if I could bunny hop my way through the levels (I did lol).

It becomes really easy to clear once you know the enemy positions since shooters are static and crabmen ambush you. You can b-hop past the crabs and shoot the glowies before they "HUH" you.

There's a problem where if you run out of bullets while fighting the mecha boss you are soft-locked since I don't think you can win with a knife. But since I am a genius, I just pressed the big red button to end battle and was a bit disappointed you can't destroy the mech. Maybe it needs a little less health, like maybe a mag or two of health because a normal person would not have much bullets without b-hopping.

There's an angle on the highway where you can trick the mech into firing but all shots go into the highway. I just sniped it from there.

Despite appealmaxxing, the girl doesn't exist in the game. Dangit, I was scammed! (laugh)

Here, have your (You) and Inner Circle invite!

antivirus killed it because it tried to modify “loadorder.txt” in the data files?

Retard antivirus doesn’t remember the game made that file itself, in Window’s own intended appdata location for per-program storage!

It also doesn’t record for OBS

Odd, I record all my webms for it using OBS. But I’m on Linux, and don’t have any antivirus so maybe that affects it.

Its a super short game, has that olden CS feel, so much that I wondered if I could bunny hop my way through the levels (I did lol).

It doesn’t move you any faster, but there’s no real downside and it might even help avoid some attacks more easily so go for it!

It becomes really easy to clear once you know the enemy positions since shooters are static and crabmen ambush you. You can b-hop past the crabs and shoot the glowies before they “HUH” you.

It will become even easier soon as for the DD57 AI rework I’m making more viable stealth options. However, I’ll also be adding actual patrol and wandering spawns that might make them a little less predictable. The plan is to ramp up difficulty by just having more and more enemies.

There’s a problem where if you run out of bullets while fighting the mecha boss you are soft-locked since I don’t think you can win with a knife.

I’m pretty sure you can, though in fairness, I’ve never tried.

I just pressed the big red button to end battle and was a bit disappointed you can’t destroy the mech.

You totally can, I’ve done it every playthrough. But as there’s no saving/loading yet the big red button is intentionally easily accessible.

There’s an angle on the highway where you can trick the mech into firing but all shots go into the highway. I just sniped it from there.

I have a plan for making a proper boss arena down the line. I intend to touch up past maps with each demo moving forward. I’m only aiming for about 7 maps in the end anyway, though level design gets faster and faster as I make more stuff to use as clutter and trim.

Despite appealmaxxing, the girl doesn’t exist in the game. Dangit, I was scammed! (laugh)

lol, Pranked! I do have a model in the works but it isn’t textured yet and I’ll mostly be using at reference for mission briefings. I intend to do them as comic stills on the loading screens.

Here, have your (You) and Inner Circle invite!

I don’t need no inner circle! I’m a lone-wolf, a loose cannon, a rebel without a cause. A bona-fide Militech Solo, baby!

Anyway, when’s the next orgy? Do I get my stock options in the mail? Because this might put me in a new tax category…