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(+1)

I think the max downward gravity is a bit high
Getting on and off the trampoline should be smoother, getting locked on it jarring
I think there should be some jump frame grace period when *near* the ground if you know what I mean
I hate this game! Not bad!

Thanks for playing, and you make some very good points. I've thought the same thing about the gravity, but I've been scared to change it when I already have all the levels made for the existing gravity. Trampolines are a MESS. A big, fat, MISTAKE.


Not sure what you mean about the jump frame thing, do you mean coyote time, or letting the player tell blorb to jump  slightly before hitting the ground?

(+1)

Idk what coyote time is, but essentially allow the player to buffer a jump if in a certain distance from the ground

Right, I see. Maybe that actually is what makes the jumping sometimes feel unresponsive... I'll see how quickly I can add that.