First time I've played it, and enjoyed what I saw. I love the setting and style, but I feel this is being let down by the lighting a bit. It bleeds through some of the walls, and imo is a bit too diffuse and reflective. for a pixelated game. It just looks kinda weird when a pixelated wall has a bright shiny reflection on it. Others might disagree though, graphics are a matter of taste. Overall though, very good.
Viewing post in Shanghai Gold jam comments
Thanks for playing. Currently the lightmaps are being baked at some terribly low resolution, because I keep finding things that need tweaking and am often pressed for time. Eventually they'll get final versions. I'll also need to tweak the reflectivity of surfaces, but I think having some of it adds a bit more visual flare to the game.