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How did it not run? Are you on Linux? 

Yeah, I am on linux. The linux build said I don't have permission (weird) and the sh did not work.

I tried windows with Wine, but that asked me to install C++ essentials for unreal and after agreeing it did nothing.

Windows build with Steams proton managed to install unreal essentials, but launching the game just gave me

I went back to the linux build and managed to run it manually by going to Green Cheetah LinuxNoEditor/GreenCheetah/Binaries

which openede the game as:

I instantly gotten attacked. I managed to attack once, but then I pretty much lost control of the player. Left top corner messages sounded like some events were getting registered and unregistered, but I have no exp with unreal.


I launched the game for the second time and there were no problems. I love the visuals and music

It's cute you can pet the cat, but sometimes the animation plays even when the cat is not in front of you.

I expected rolling to give invincible frames.

I thought there was dashing in the game, but maybe that is going to be added later.

please do not drop this project.

I need player character to be able to do this dance emote


I don't have a Linux machine capable of debugging, sorry. 

The Events are part of the Characters moving in/out of Enemy Combat Zones, you do not start on the Bridge in the actual Game, but the intro Dungeon isn't done yet, so I just put the Player somewhere.

Cat should be only petable when looking at it, I look into it, thanks.

There's no dashing, just rolling. You can Airdash if you collect it, and I don't decide against including it later tho, and teleport instead of rolling same Way.

Player will not Dance.