Nice. I think it'd benefit from more warthunderlike mouse controls or controller support if it doesn't have that already. Is this enginedeved? Using floating origin? The view distance is concerning for an aircraft game as if you gain a modest amount of altitude your view is quickly restricted to a disc of terrain below you before range-based fog obscures everything. The walking mode at the beginning also doesn't seem necessary for the stage this is at. But all in all its a nice prototype
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Thanks for playing! Mouse controls are a pretty common request, I definitely plan to add them.
It's enginedev, yeah. It does use floating origin but the draw distance is pretty short just to hide that the map isn't very big. I do think I at least need to make the fog a cylinder instead of a sphere so the ground doesn't fade out so quick.